Lots to talk about here! Trying to balance freelance writing, POCGamer, and creating my own games is challenging at the best of times. As a result I've had to do a lot of reassessment for my time appreciations for projects. There's still going to be updates and new games though, so watch out! One bigContinue reading "May 2024 Update!"
New Games and an Update!
It's been a long time since the last update, but a lot has gone on! First up is the social media crisis. Basically, Twitter was the main show for social media through a the POCGamer and GBDW accounts; it was how almost all the outreach was happening in and it;s what was driving sales. Post-ElonContinue reading "New Games and an Update!"
2022 July Update!
It's been a year of changes and here's what's up! In my personal life, I left my full time job at the end of June and I'm now doing this and POCGamer full time. It wasn't an easy decision, but it was a good one for my family situation and for my health. So thatContinue reading "2022 July Update!"
NOVA SUNO and Working with 24XX
With the recent release of NOVA SUNO, several things happened. First was that I was working with a completely new system (Jason Tocci's 24XX), and the other? I got to learn Affinity Publisher on the fly. It was pretty exciting, and 24XX in particular was fascinating to work with. 24XX is an extremely lite butContinue reading "NOVA SUNO and Working with 24XX"